A young explorer named Hazel wandering abandoned buildings and strange run-down structures stumbles into an elevator that ends up free falling hundreds of meters underground into an abandoned lab with 10 large floors. In order to escape, she needs to traverse each one while surviving the strange threats each one posesses.

Amidst all of the chaos, she wonders to herself if it's truly worth escaping and going back to the same old cluttered house where yells and the sounds of broken glass fill the air. Brave yet indecisive, she puts her fears aside and makes her way through each floors, knowing she can't die, not here, not now.

With that quick synopsis out of the way, welcome to the Ten Below story page! This entire universe is inspired by rooms-like games such as Pressure or Doors, but with a twist! I want to give each floor a unique theme and piece of lore about the strange place, as well as introduce some new characters along the way.